﻿using UnityEngine;
using System.Collections;

public class Shopz : MonoBehaviour 
{
	public GameObject shop;
	private Vector3 pos;

	public void clicked () 
	{
		Debug.Log ("click");

		/*pos = gameObject.transform.position;
		gameObject.transform.Translate(10,0,0);*/
		shop.transform.Translate (0, -580, 0);
	}
	
	// Update is called once per frame
	/*void Update () {
	
	}*/
}
